Maxwell Grantly

Magical stories from an independent author

Archive for the tag “Second”

Meet the Characters

Second Life

Wouldn’t it be amazing if, after reading a book, you could get up and immediately wander around the location of the story? How incredible it would be if you could actually explore the streets of the book’s setting and meet the characters about whom you have just read!

Well, with the power of technology, today you can!

If you want to wander around the streets that feature in the stories of Maxwell Grantly, firstly you will need a programme that will run on your PC or iMac. To do this, you’ll need to download some free 3D browsing software: the Second Life Viewer. You can download this viewer by clicking on the orange button at this link:

https://secondlife.com/support/downloads/

(Hint: this viewer runs best on a modern computer. If your computer is slow or very old, your experience may be sluggish.)

Next, after you have downloaded this viewer, just launch the software and then click on the link below, called a slurl. This slurl will transport you directly into the middle of a computer-generated reconstruction where you can explore the locations that feature in many of the stories of Maxwell Grantly. If you time your visit well, you can even meet the very characters that appear within these stories and chat with them one-by-one, in real time. (The illustration above shows my interaction with an underground child miner who I found digging in the network of tunnels beneath the city.)

Here is the slurl that leads you into the heart of the city:

http://maps.secondlife.com/secondlife/Pfaffenthal%20Vauban/132/124/26

Enjoy yourself and who knows, you might even be lucky and meet Fingers, the pickpocket from Maxwell Grantly’s trilogy about this character.

(Sensible Internet advice: You may also meet other Second Life users, book readers and many sorts of other people from all around the globe, who are using the viewer at the same time. Many of these will be friendly and welcoming but there are times when you may cross the path of someone who is not. Sadly, I cannot control the actions of any other visitor to this three-dimensional world. It is for this reason, I would always advise that you do not allow children to wander about using this CGI software, without appropriate adult supervision.)

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Pfaffenthal Adventure

It’s the Easter holidays and so I thought I would experiment with some ideas, taken from the recent pictures composed within Pfaffenthal (Note: this is not the final proposed comic and nor is it the intended format of the proposed publication. However, it might whet your interest for what has been happening recently.)

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Transmedia Storytelling

If you are curious to learn about my latest project, you might find the following blog update to be of interest.

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Just recently, Hauptmann Weydert, a reader from Luxembourg approached me with news of a historical project that he was coordinating and he asked for specific input. Previously, he had read some of my published eBooks and he could see the potential for transmedia storytelling, by my involvement in his project.

Hauptmann has created a three-dimensional computer generated replica of the Pfaffenthal district of Luxembourg, set at the time of 1867. The Luxembourg Crisis of 1866 nearly led to war between Prussia and France and brought about the Grand Duchy’s independence and neutrality being affirmed, by the Second Treaty of London of 1867. It was then that the surrounding city fortifications were demolished and Luxembourg underwent great change. (You may note that next year, 2017, will be the 150th anniversary of this important European date.

Hauptmann has many exciting ideas in developement, for the anniversary of this major UNESCO World Herittage site. He approached me for input regarding the creation of storylines for his charcaters, within the Pfaffenthal recreation. It sounded exciting and so I was happy to oblige.

Over the next few months, I shall be very pleased to update you with any develoments about this project.

Christmas Podcast

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If you have read several of my eBooks, you might have noticed that I have developed a specific formatting style for many of my works. Most of my stories have a simple narrative thread but they are packed with numerous beautiful illustrations to accompany the text. However, you may have noticed that my last story (The Christmas Penny) deviated from this general trend. The reason for this change was that my last story was written solely for a steampunk podcast competition, due to be released in time for Christmas.

I am very pleased to announce that this story was successful in the competition and that it was selected (with three others) to form part of the podcast production. Incidentally, just by chance, all four stories were based around street urchin characters and so I understand that the podcast will have a strong steampunk urchin theme. If you have children, they may particularly relish this aspect!

The podcast is currently in the production stage and I understand that it is due for release in the few weeks. Of course, I shall be pleased to provide a link when it is finally available for download.

777 Challenge

I have recently read about the 777 Challenge from a fellow author, David Lee Summers.

In this challenge, you go to page seven of a work in progress, scroll down seven lines and then post the next seven sentences. Although my work is mainly graphical in nature and I rarely have more than two or three sentences on any page, here is my contribution from page seven (and onwards) of my latest eBook called “A Clean Sweep.”

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